The moment
Watch it
Return to the source and choose the moment.
The Rooms Spatial Model turns material into a world you can inspect, compare, and work with.
How it works
Rooms finds the spatial information inside any material: who, what, where, how things move, what happens, and how moments connect. It builds out an entire explorable world.
Explore a moment across different views: watch the original footage, move through the scene, view it on a map or tactical board, follow events on a timeline, or enter a navigable 3D world.
Then work with what you see: test a position, rehearse a decision, compare alternative paths, and see how one change affects everything else.
In a film, that might be an entrance, an exchange, or a turning point. In a match, it might be a goal, a run, or a change in play.
Source footage
3D world
What you can bring in
What becomes visible when you bring a scene, a place, or an event into space?
Video. Follow movement, sequence, and turning points.
Screenplay, storyboard, or rehearsal. Block a scene, try a new arrangement, and see what follows.
Map, plan, or site walkthrough. Explore layout, access, and possible uses.
Performance, event, or incident. Reconstruct who was where and how the moment unfolded.
In a match, a highlight can connect the broadcast, player and ball movement, event data, a tactical view, and a 3D world. A person can pause a decisive moment, see it from another angle, and test what might have happened if a player moved differently or the keeper reacted earlier.
The same approach can turn a screenplay into a scene you can block and rehearse, a site into a plan you can walk through and change, a performance into a record of people, objects, and movement, or an incident into a timeline you can examine from different views.
The moment
Return to the source and choose the moment.
The relationships
See where people and objects move, meet, and separate.
The world
Explore the scene from another position or point of view.
The possibility
Change an action or position and see what follows.
Why spatial matters
We believe that if you could step inside your work, new ways of creation will form. And space uniquely reveals relationships that documents, lists, and footage limit.
Spatial analysis opens up distance, direction, proximity, point of view, movement, obstruction, and sequence as impactful variables. When those relationships become visible, people can notice patterns, understand consequences, and ask better questions.
Our goal is an evidence-grounded world that people can understand and act on. It’s simple, really: can we help people imagine possibilities they hadn’t seen before? Can we help them see their work in ways that are novel and potentially profound?
Argentina 3 · 3 France